Tag Archives: playstation
Rebellion and 505 Games are proud to announce that work has begun on the sequel to their hit game, Sniper Elite V2.
Nominations this year are led by three studios and their games, each of which received five Choice Award nods, including Bethesda Game Studios’ long awaited open-world fantasy RPG The Elder Scrolls V: Skyrim, and Valve’s cunning, charming sci-fi puzzle action title Portal 2.
Following a highly successful launch on Xbox 360 and Games for Windows – LIVE this summer, PlayStation gamers will now receive a fully-updated version of the game, along with PSN-exclusive content. Adding to the futuristic shooter’s seven game types and four co-op missions, the PSN launch will include ‘Crossover’ a PSN-exclusive map, which draws players into the financial district just as it transforms into a war zone. Also exclusive to Blacklight: Tango Down’s PSN release is the ‘Join in Progress’ feature, which allows players to team up with their friends and enter matches without having to wait for an intermission. Additionally, UTV Ignition Entertainment will offer players a free tour of duty in the engaging Blacklight universe with a downloadable multiplayer demo that will be available on the PlayStation Network alongside the title’s release.
“Seeing the positive fan reception of Blacklight over the last few months as the game launched on XBLA and Games for Windows – LIVE has been truly inspiring,” “We spent the summer listening to fan feedback and fine-tuning the game to make sure we’re delivering the most immersive shooter experience possible, while keeping the bargain price of just 15 bucks. We’re incredibly happy with the final result and know fans will enjoy the game more than ever before.”
- Jared Gerritzen, Lead Designer at Zombie Studios.
In Blacklight: Tango Down, players are equipped with high-tech, futuristic gear that makes combat fascinating and surreal. Its weapon customization system allows for trillions of different configurations that deliver unlimited adaptability and variety of gameplay. Each player is also equipped with a Hyper Reality Visor (HRV), an advanced imaging system in the player’s Heads-up Display that detects nearby enemy and friendly forces and relays the information back to players, giving them immediate battlefield intelligence. Blacklight: Tango Down is a fast-paced, action-oriented first-person shooter that marks the first release of what will be a multi-platform entertainment franchise. Beyond the video game, a BlackLight feature film from Twentieth Century Fox and comic book series are currently in development. Designed to bring a fun, absorbing, and high quality AAA multiplayer experience to DLG venues, the game exists in a future between contemporary and sci-fi shooters – part Blade Runner and part Call of Duty.
Over the years I have played many games but there is a select few I would love to see re-released. Mainly because the games can be expanded on to multiplayer action and basically because some, for their time were brilliant.
These are in no specific order but just as they shoot into my mind, so lets get started.
Game Number 1:
Tomcat Alley – this was one of the better Sega MegaCD titles, I had both MegaCD’s and thought that it was a great edition to the Sega Megadrive the intro was nearly 5 minutes long and made for a great game, especially considering the Playstation and XBOX consoles weren’t released at this point. The game took place in a full screen, full motion video, first-person perspective, and the player had to move quickly to launch missiles at enemy aircraft. It’s like HAWX but before HAWX was thought of….
The storyline was rather simple, you play as a Navy Pilot who had to bring peace and stability to the world after the cash-poor former Soviet Union sold off some of its military equipment to an unfriendly government.
Game Number 2:
The next classic game is one that has been released a few times but I feel needs some next-gen console boost and it is….ROBOCOP!
The game has been on many platforms from ZX Spectrum to PC and with the films being redone this would be great. The films were original set for tis year but appears to have been put back to 2013. Aslong as it stays away from looking too much like APB or Crackdown 2. I am not sure how the game would work but I only write about them not design them however this is what I would like to see in a RoboCop game.
I would love to see players fight crime in a similar pattern to APB you are either a cop or the bad guys but with the chance to switch sides, almost like the Paragon and Renegade actions of Mass Effect 2. Could you imagine if RoboCop turned bad guy for a change fighting against the law abiding RoboCops. I am sure things like this would hit off great especially as the films are being remade to an audience who is new to all things “Murphy”. The films were a great success in the late 80′s which even made it to the small screen with RoboCop TV Show. The last game release for RoboCop was in 2002 on the XBOX/PS2/GBA/GC but in all honesty, it didn’t look that great and didn’t hit it off with sales that good neither. RoboCop has been seen on the following over the years:
- Atari ST
- Game Boy
- Commodore 64
- Apple II
- IBM PC compatible with MS DOS
- ZX Spectrum
- Amstrad CPC,
- TRS-80 CoCo
What games would you love to see re-released, leave a comment below and let me know
Its never good to lose something, whether it be your beloved budgie by leaving the back door open or even your car keys only to find them at the bottom of your kids toybox. But, to lose $889m doesn’t even compare to keys and a budgie. Sony Games division have reported that massive loss stating that sales in its Network Product and Services division, which includes the PlayStation business, were down 10.2 per cent for the full fiscal year ended March 2010, due to a decrease in PlayStation 2 and PSP sales.
However, due to the launch of the slim PS3 the sales of PlayStation 3 hardware were up during the year from 10.3 million units to 13 million. Also, sales of PlayStation 3 software increased to 115.3 million units during the year, up from 103.7 million the previous year.
PSP sales were down from 14.1 million to 9.9 million, while 7.3 million PlayStation 2 units were sold in 2010, compared to 7.9 million the previous year.
The division recorded an operating loss of ¥83.1 billion ($889.1m / £597.3m), down ¥4.4 billion compared to last year. While PSP and PS3 hardware sales were down, this was offset by cost reductions on the PS3 hardware, increased software sales and improved profitability from Walkman digital music players.
PSP titles were down to 44.4 million units, compared to 50.3 million last year, and PS2 game sales down to 35.7 million units, compared to 83.5 million.
Sony have said that they expect the software sales across all formats to remain the same in the next financial year ended 2011, despite an expected increase in PlayStation 3 sales.
Sales for the division were ¥1,578.8 billion ($16.8bn / £11.3bn) during the full year, but despite the performance of the Network Product and Services division, results for the entire group were much more positive.
Sony Corporation recorded an operating income of ¥31.8 billion ($339.7m / £228.1m) in 2010, compared to a loss of ¥227.8 billion the prior year, with the Financial Services division and sales of LCD TVs in Consumer Products & Services as highlights.
For the full year ended March 2011, Sony expects an operating income of ¥160 billion, with an improvement in operating loss of the Network Product and Services division due to better game sales and VAIO PC sales.